These are some projects in which I was involved in the technical implementation. They range from developing in Unity and OpenGL, Shader programming to Motion Capture and 3d scanning. Click on the projects for more information.

Eschenwald, VR Game, 2023

 

 

 

 

 

 

 

 

 

 

 

 

3d Scan, Projection, 2022

 

 

 

 

Real-Estate Transformation in VR, 2021